Graphic Design & Visual Art

It's a zoo in there: Reflections and case studies from collaboration and participation design with Johannesburg Zoo Edu-Centre 2011–2023

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Graphic Design & Visual Art

Over the past twelve years, the University of Johannesburg Department of Graphic Design students have developed many feasible solutions based on human-centred and participation design principles. Implementing these design solutions to foster positive change is often problematic owing to funding and handovers; consequently, many projects remain at the conceptual stage, with few making a positive difference to the external stakeholders. Nevertheless, despite these challenges, students often produce high-end and in-depth results when working with stakeholders.

Re-storying design research: A case study in the context of postgraduate studies

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Graphic Design & Visual Art

In the recent five years, the predominant approach followed in the context of postgraduate research in the field of design at Stellenbosch University (SU) has been practice-led. This reflects the Visual Arts Department’s integrated, process-oriented philosophy of design. We regard design as an inherently relational practice that connects people, things, places, and ideas, among others. Through the integrated and applied use of multiple media formats. We do not focus solely on the outcome of our practice but are rather interested in using our practice to work towards a more just and sustainable future for all.

Visual hermeneutics and the fusion of horizons: Reflections on a globally networked learning project with graphic design students from three countries

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Graphic Design & Visual Art

The paper discusses a globally networked learning project with graphic design students from Mexico, the United States of America, and South Africa. Globally networked learning (GNL) aims for cost-effective internationalization strategies where digital platforms replace physical student exchanges. The project was designed according to Collaborative Online International Learning (COIL) principles, which included ice-breaker activities at the beginning of the project and reflection activities at the end.

Communication Design Futures: A pilot user interface course case study at the University of Johannesburg

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Graphic Design & Visual Art
Media & Communications Design
Software, UX & Game Design

Following a query in 2018 by the University of Johannesburg’s (UJ) alumni office to establish in which industries or companies UJ alumni were predominantly employed, information was gathered by members of the department of Graphic Design and data accumulated on a large number of alumni from the Department of Graphic Design.

The Value of Using Hypothesis-Testing Research for Graphic Design: Do decorative pictures contribute to learning?

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Graphic Design & Visual Art

Graphic design as an academic and research practice is relatively young when compared to the established disciplines such as education, psychology, medicine, and history. It was only community-type colleges and technical institutions that offered design as a vocational trade. Universities in South Africa started to offer design in the latter half of the twentieth century. It is only in the last two decades that we have seen design research output in South Africa. The relatively low number of international design journals when compared to education, for example, attest to the young scientific discipline of research in design.

Theory in Design Research: A supervisor reflection on research design

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Design Education Research
Graphic Design & Visual Art

This paper is a supervisor reflection on theory selection for research design in design-orientated research. Selection and deployment of theory in a research design can powerfully affect what design research achieves. The research design of a graphic design master’s dissertation targeting ‘research for design’ illustrates this. The view of research design discussed in the paper is not typological or logistical, but instead one where relations between research components are interactive and emergent during the course of the study.

Planet of Boiled Frogs: Factors influencing the future environment of design education

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Graphic Design & Visual Art

This paper compares selected analyses of the likely sustainability of society and the factors affecting it, including social, environmental, economic, and political. It examines the likely effects of these factors on South Africa, including possible interactions between them, cumulative effects and feedback loops. The literature increasingly suggests that these effects are likely to be extreme for the South African environment, society and economy, to say nothing of the rest of the world, within the working lives of current or near-future students, i.e. the next forty to fifty years.

Embracing Cosmopolitan Localism for Sustainable Graphic Design Practices in Ghana

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Graphic Design & Visual Art

This study expands the concept of cosmopolitan localism by Manzini (2010), which supports the approach of contextualised design solutions and not necessarily a global approach due to context differences. The research adopted an ethnographic approach for studying emerging sustainable graphic design practices with the aid of Sustainability Development Analytical Grid and Activity Theory. The results show the practice of sustainability through the aid of Ghana Food and Drugs Authority and Ghana Environmental Protection Agency who checked the content and materials of graphic design products for conformity to set standards.

Slow Design (Into Eyilwe Ngokwendeleyo): The Potential for a Decolonized Space Through Graphic Design

In Your Hands & Self-Portrait: Introductory Spatial Design Exercises in the First-year Studio

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Graphic Design & Visual Art

This paper considers the discrepancies in the visual literacy of students prior to entering spatial design education at a public higher-educational institution. Because the school subjects Visual Arts and Engineering Graphics and Design provide feeder skills to visual literacy, students with exposure to these subjects tend to have higher visual literacy than students who are unlikely to have received exposure to these subjects. This is problematic because Visual Arts and Engineering Graphics and Design are not on offer in all public South African schools.

The Benefits of Incorporating a Decolonised Gaze for Design Education

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Graphic Design & Visual Art

Although calls to decolonise education can be seen as threats to replace existing curricula they can also be seen as an opportunity to scrutinise what is valued in design education and how this might be impacted by calls to decolonise. In this paper, which makes use of Legitimation Code Theory (LCT) (Maton 2010a, 2014) to identify the underlying knowledge-knower structure of graphic design assessment, the significance of a specialist gaze for disciplines such as design is outlined. The gaze (Maton 2014) provides knowers with access to the valued knowledge of the discipline and in disciplines such as graphic design is essential to being able to recognise good and bad design and to make the decisions required in the design process.

Past + Present = Future? The Potential Role of Historical Visual Material and Contemporary Practice in De-Colonising Visual Communication Design Courses

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Graphic Design & Visual Art

This paper suggests two possible approaches to researching and conceptualizing aspects of a de-colonized design education for Graphic Design/Visual Communication Design (VCD). Concepts from Post-colonial theory, such as Ngugi wa Thiongo’s decolonization of the mind, Afrocentrism, Homi Bhabha’s hybridity, and appropriation, along with aspects of Social Identity theory are drawn on as means of investigating these approaches.

The Betterness of Braamfontein

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Graphic Design & Visual Art

In this paper, we argue that the current environmental information system of Braamfontein is problematic as it is ethically unconsidered and overwhelmingly bias towards the interests of commercial  stakeholders  -  over  those  of  the  residents,  workers,  students  and  visitors.  While  a business is justified to act in a conceited manner, we believe that information provided to the public in a public space needs to be more utilitarian, servicing the needs of the majority over those of the few.

Towards human-centered design solutions: Stakeholder participation during brief development

AuthorInstitution
Carstens, LizetteVega School

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Graphic Design & Visual Art

"...the [designer's] task is to design for the individual placed in his or her immediate context." (Buchanan 1998, p. 20)

This  paper  about  a  graphic  design  case  study  discusses  the  positive  impact  of  stakeholder participation during the problem-setting phase of the design process on the designer's ability to reframe the design problem and to conceptualise human-centered design solutions that add value and enrich people's everyday lives.

Interactions: shaping the places we inhabit

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Graphic Design & Visual Art

A.W. Sprin’s definition of landscape as a process of the “mutual shaping of people and places” implies that the inhabitants of any space are implicated in, but also susceptible to, the shaping of their surroundings. This paper examines such interactions by theorising landscape as embodied, individuated experience of place in relation to representations of landscape. The Vaal Metropolitan area is reflected on in terms of the researcher’s experience of place, where experience of place refers to the consideration of direct (multi-­‐sensory) perception, memories and prior knowledge as well as imaginings of place. This understanding of experience of place is based on a combination of theories of place from the writings of Edward Casey, J.B.

The Problem with Plagiarism

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Graphic Design & Visual Art

This study examines the concept of visual plagiarism within a contemporary cultural context shaped by postmodern design theory and the digital information age, as a challenging concern for tertiary level graphic design education.

This paper does not condone plagiarism, however it asks design lecturers to reconsider taken-for-granted assumptions that students operate in an unambiguous environment of 'wrong' and 'right' when it comes to the concept of visual plagiarism. It seems that graphic design students find it increasingly difficult to navigating the grey areas between plagiarism, appropriation, homage, inspiration, 'referencing, coincidence and 'accident'.

Creating a Community of Assessment Practice for Graphic Design through the use of E-portfolios

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Graphic Design & Visual Art

An area that currently challenges and will continue to challenge design education in the future is that of assessment. Current research in design assessment has identified approaches such as a holistic assessment, designed to evaluate product, person and process (de le Harpe et al., 2009) and authentic assessment both of which move towards a more learner-centered and process concentrated approach. With these changes come new challenges for design educators to substantiate and validate what they do when it comes to the assessment of student work.

Considering "design with intent" within graphic design at a University of Technology

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Graphic Design & Visual Art

Although based in various design disciplines the concept of user centred design (UCD) and "design with intent" has been linked to the notion of "human-centred principles", "design for behavioural change", "persuasion technologies" and "interaction design" at international design institutions for some time.

Understanding how user behaviour can influence technological solutions is critical for designers wishing to effectively tackle social issues such as eco-solutions, effective wayfinding design as well as the design of information brochures/pamphlets. Designers influence behaviour from a distance through the creative products and services that are produced based on their understanding of user behaviour.

Are we there yet? Graphic design‘s next destinations

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Graphic Design & Visual Art

The diverse tautology applied to graphic design means different things depending on the perspective from which it is viewed and has become the topic for much debate in recent times. This is of particular relevance to the tertiary educational arena in South Africa, where universities (including Nelson Mandela Metropolitan University (NMMU) which provides the context for this paper) are faced with the dual spectres of programme re-curriculation and Higher Education Qualifications Framework (HEQF)1 level compliancy in the near future and graphic design programmes will have to reconsider their relevance in a changing/changed educational and business paradigm.

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DEFSA promotes relevant research with the focus on design + education through its biennial conferences, to promote professionalism, accountability and ethics in the education of young designers. Our next conference is a hybrid event. See above for details.

Critical skills endorsement

Professional Members in good standing can receive a certificate of membership, but DEFSA cannot provide confirmation or endorsement of skills whatsoever. DEFSA only confirm membership of DEFSA which is a NPO for Design Education in South Africa (https://www.defsa.org.za/imagine).