collaboration

It's a zoo in there: Reflections and case studies from collaboration and participation design with Johannesburg Zoo Edu-Centre 2011–2023

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Discipline: 

Graphic Design & Visual Art

Over the past twelve years, the University of Johannesburg Department of Graphic Design students have developed many feasible solutions based on human-centred and participation design principles. Implementing these design solutions to foster positive change is often problematic owing to funding and handovers; consequently, many projects remain at the conceptual stage, with few making a positive difference to the external stakeholders. Nevertheless, despite these challenges, students often produce high-end and in-depth results when working with stakeholders.

Towards empathetic design for social change: An autoethnographic reflection on teaching and learning practices in a communication design project

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Discipline: 

Media & Communications Design

Ubuntu philosophy is based on the premise that umuntu ngumuntu ngabantu (a person is a person because of other people). Ubuntu emphasises empathy, respect, and sensitivity as core tenets. Ubuntu principles are part of the teaching philosophy of Design for Social Change (DSC) that we use in our visual communication design course at a university of technology in South Africa. This teaching philosophy seeks to find solutions that will not only foster aesthetically pleasing and functional creative outputs from students but will also address the root causes of social problems and empower communities to create change that is enduring and sustainable.

The influence of the fourth industrial revolution: A multi-discipline approach for design education

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Discipline: 

Design Education Strategy

Klaus Schwab defines the word "revolution" to convey the "abrupt" and "radical" change, which brought about the first, second, third and fourth industrial revolutions. Schwab explains that the fourth industrial revolution (4IR) will transform the way humans communicate, socially connect, function day to day and operate their jobs. The 4IR is not only about technology; its fundamental difference is due to these technologies combining: as a result, the physical, digital and biological spheres overlap.

From Experiment to Social Action: The shift in critical design

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Discipline: 

Design Education Strategy

Critical design has been philosophically positioned as that which opposes the affirmative role of design as the status quo, offering itself as social critique located in the formalised spaces of museums and galleries. This paper contests that reasoning by firstly showing that in the contemporary sphere, criticality in design now resides in a more socially aware and humanistically engaged space. Design propositions can be expressed from the perspective of modes of enquiry that ask both What if? and How else? questions in the vein of Malpass and Slotnick. These then propose alternative ways of considering design not as a way of seeking answers but as a way of asking questions.

Framing Complexity: an experience-led approach to designing user research

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Discipline: 

Media & Communications Design

Human-Centered Design (HCD) methods have been identified as valuable and effective approaches to designing with and for people, but is also due to complexity and indeterminacy, often difficult to practice. With the popularisation of HCD in contemporary design education, and the subsequent emphasis of human-centered research an ethical question arises as to whether design students are adequately prepared to engage with the type of research that more and more they are expected to conduct.

Exploring design strategies to determine information needs of caregivers

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Discipline: 

Media & Communications Design

In this paper, the authors present information needs required by caregivers in a resource-constrained community during their health-education activities with considerations to design ethics. The role of visuals and technology in facilitating health communication, the need to design “with” users and the benefits thereof are discussed.

The ethics of Ubuntu and community participation in design

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Discipline: 

Design Education Strategy

In order to produce skilled design graduates schools regularly restructure their curricula to develop knowledge  characterized  by  continuous  advancements  applicable  to  the  ever-changing  design industry. New schools are in demand and a concern arises that these offer little more than specialized software training and do not sufficiently prepare students to become empathetic, thoughtful individuals that may serve the needs of society.  Former president of the International Council of Graphic Design Associations (ICOGRADA), designer and educator Jorge Frascara (2008, sp) confirms this:

Towards human-centered design solutions: Stakeholder participation during brief development

AuthorInstitution
Carstens, LizetteVega School

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Discipline: 

Graphic Design & Visual Art

"...the [designer's] task is to design for the individual placed in his or her immediate context." (Buchanan 1998, p. 20)

This  paper  about  a  graphic  design  case  study  discusses  the  positive  impact  of  stakeholder participation during the problem-setting phase of the design process on the designer's ability to reframe the design problem and to conceptualise human-centered design solutions that add value and enrich people's everyday lives.

Mapping Empathy and Ethics in the Design Process

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Discipline: 

Product & Industrial Design

There is no doubt that the role of product designers has changed considerably, not least with the rise of human-centred design. While Papanek’s 1971 “Design for the Real World: Human Ecology and Social Change” seemed radical at the time, his ideas seem entirely at home in the 21st century, including his call to adopt more social responsibility in design. These views are echoed in the contemporary  findings  of  professionals  and  researchers  associated  with  ICSID,  the  International Council of Societies of Industrial Design. The focus has shifted, from the designer as the expert to the user, or community, as the expert in their own environment; and Co-design, Participatory design, and Universal Design are but a few examples of such people-focussed design approaches.

Interactions: shaping the places we inhabit

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Discipline: 

Graphic Design & Visual Art

A.W. Sprin’s definition of landscape as a process of the “mutual shaping of people and places” implies that the inhabitants of any space are implicated in, but also susceptible to, the shaping of their surroundings. This paper examines such interactions by theorising landscape as embodied, individuated experience of place in relation to representations of landscape. The Vaal Metropolitan area is reflected on in terms of the researcher’s experience of place, where experience of place refers to the consideration of direct (multi-­‐sensory) perception, memories and prior knowledge as well as imaginings of place. This understanding of experience of place is based on a combination of theories of place from the writings of Edward Casey, J.B.

Democratising graphic design: the role of human-centred practice within communication design projects

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Discipline: 

Media & Communications Design

The paper reports on a number of human-­‐centred design projects completed as part of the  undergraduate  graphic design programme at the Vaal University of Technology (VUT). The value of projects rooted  in participatory design practice and social responsibility is discussed in the context of the  multidisciplinary nature of graphic design and the opportunity provided by the Higher Education  Qualification Framework (HEQF) to re-­‐ design existing programmes at Higher Education Institutions  (HEIs) in South Africa.

The social dimension of studio space: face-to-face and beyond - exploring online learner experience

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Discipline: 

Architecture & Built Environment

There is wide acceptance that the studio stands central to architectural design education (Bakarman, 2003, 2005; Kuhn 2001; Forsyth., Zehner and McDermott 2007). It is a social environment (Gross, 1997; Chen and You 2010:152) which is characterised by communication, critique and collaboration. The studio is a physical place that facilitates pedagogy that supports community-centred instruction. It utilizes the theories of apprenticeship, social constructivism, socio-cultural theory of learning, collaborative learning, situated learning in communities of practice and enculturation.

Synergy between fashion design education and fashion districts

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Discipline: 

Fashion, Jewellery & Textile Design

Cities, and their inner-cities, are in constant flux. One of the reasons for this is the need to address the social and economic conditions which have resulted from the decline in manufacturing and consequent increased levels of unemployment. Regeneration is a means of addressing this problem. It requires a creative and integrated approach and necessitates developing the cultural and economic foci and resources of the city. Furthermore, regeneration also requires collaboration with various stakeholders including higher education institutions (HEIs).

From 'banking‘ to 'stockvel‘: a critical reflection on the development of literacies

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Discipline: 

Design Education Strategy

This paper presents an analytical autoethnographic reflection on the adaptations in approach to the teaching and learning of literacies that led to the writing and research-intensive literacies programme currently presented to first year visual arts students. It maps our practices to theory, and specifically to those of Freire, Lave and Wenger, Mezirow and the transformational education theorists.

Opening Gates: Reflecting on the liaison role of DEFSA at a tertiary level

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Discipline: 

Design Education Research

The paper reflects on how DEFSA has delivered on the Forum’s first aim, with specific focus on the liaison activities that takes place at a tertiary level. This aim, as documented in the DEFSA Constitution, reads “Ensuring that liaison is maintained between relevant primary, secondary and tertiary levels of education in matters pertaining to design education, between technikons, universities, technical colleges, private institutions, education authorities and the design industry” (DEFSA, 2007a).

Design management education: the intersection between design and business

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Discipline: 

Media & Communications Design

Students from various disciplines have been exposed to design thinking and praxis over the last decade at the University of Pretoria. Students from publishing, journalism, marketing, management, communication, multimedia (engineering) and a variety of other disciplines enrolled for design modules at under- and postgraduate levels. Learning is extended to include collaborative projects between design students and students from other disciplines.

Capacity building for cultural enterprise

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Full Title: ‘One flower alone carries the wisdom of time, bouquets promise hope’ - Capacity-Building for Cultural Enterprises

It is increasingly clear, that authentic expressions of creativity– both traditional and innovative – need more than nurturing talent to exist.

Despite the wealth of talent and rich cultural heritage that exists in Sub-Saharan Africa across the whole range of cultural activities, the majority of African nations remain largely marginal players in the cultural industries sector. Large-scale cultural enterprises are few and far between, and a large number of microenterprises operate alongside SMEs, often occupying the lower ends of the value chain and fail to attain economic viability.

DEFSA conferences

DEFSA promotes relevant research with the focus on design + education through its biennial conferences, to promote professionalism, accountability and ethics in the education of young designers. Our next conference is a hybrid event. See above for details.

Critical skills endorsement

Professional Members in good standing can receive a certificate of membership, but DEFSA cannot provide confirmation or endorsement of skills whatsoever. DEFSA only confirm membership of DEFSA which is a NPO for Design Education in South Africa (https://www.defsa.org.za/imagine).